Google Tech Talk
11th June 2010 Summary of Paul Bakaus filed. There are many professional game engines out there for consoles, PC and mobile handheld devices. However, there is a large empty space, also in 2010: It’s not a game engine with a single purpose desktop and mobile browsers natively without the use of plugins. In this session Paul will speak about the challenges of building a pure browser-based game engine, such as web programming concepts such as event-driven architecture should be considered, and what it means, will fully open network stack using HTML5, client and server-side JavaScript, external style sheets, JavaScript and server-side canvas of course, to squeeze every millisecond rendering time. Let us go into the details of the next bird-engine itself isometric real-time games and give you a clear idea of what to do in order to graphically rich, real-time, full-featured to create games on the web. CTO Paul Bakaus AG is the German company beginning dextrose, and his work focuses mainly on companies UX, UI and difficult challenges JavaScript. He is best known for the creation of jQuery UI, the official part of the popular jQuery UI, where he was the driving force behind many of their known plugins.
31/10/2011 at 5:15 am Permalink
@cminusminus1 Not if you played it by HTML5 player =)
31/10/2011 at 6:15 am Permalink
Did I build a javascript gameEngine? Yes. Did I ever release it? No.
31/10/2011 at 6:45 am Permalink
Like praising JS and HTML5 on youtube in a Flash movie!
True hypocrisy!
31/10/2011 at 7:40 am Permalink
As I suspected Javascript programmers are morons. You can create games with Flash… and you don’t need premium to upload long duration videos.
31/10/2011 at 8:23 am Permalink
Your reaction?
Ok so heres da true story.One day there was a girl named Gisela.She was 13
Every one a school thought she was weird cuz she was too friendly
But on 8-12-10 she decided to hang herself at 12:00
Every ones actions towards her death where careless.The only person tht cared was her mom.Her dad was never there because he was killed the same day and the same way
If u dont post this to 5 other videos within 45 m she will be in your mirror with a rope and she will be bloody
31/10/2011 at 9:00 am Permalink
Ironically. Won’t work on a Chromebook.
31/10/2011 at 9:36 am Permalink
@SuperBader1980 It is a Google Video, Google owns Youtube…
31/10/2011 at 10:30 am Permalink
@camarenalove premium i have a 58 minute vid im not pre
31/10/2011 at 11:24 am Permalink
Interesting
31/10/2011 at 11:38 am Permalink
@SuperBader1980 premium youtube account
31/10/2011 at 12:23 pm Permalink
how de fuck did u make a video of 49 minute?!
31/10/2011 at 12:38 pm Permalink
@macoronicheez Too bad Flash games are just as fucking shit.
31/10/2011 at 12:53 pm Permalink
i really dont feel .like watching a 58 minute video
31/10/2011 at 1:29 pm Permalink
@macoronicheez Actually AIR via flash is horribly slow. lots of overhead. There are a lot of 3rd party tools that allow you to compile HTML5/CSS3/JS via Webkit to iOS and Android ( and other mobile devices ). The performance generally tends to be a lot better.
31/10/2011 at 2:10 pm Permalink
it didnt start till 40:53
31/10/2011 at 2:48 pm Permalink
@mike73340 html games are fucking shit :L now that flash can make iphone and android apps means its never gonna die
31/10/2011 at 3:35 pm Permalink
@callepro Yes, it’s free and you can play full screen.
31/10/2011 at 3:52 pm Permalink
Unity 3D supports web players, if you wanna make a game, use it.
31/10/2011 at 4:09 pm Permalink
this guy says a couple of things that are incorrect. first, he says there are no people who do web and games. not true. myself, Zynga, processingjs. Secondly, he says you cannot incorporate javascript into flash — not true, JS hooks exist and are built around the video players on this very website. plus, you can use JS to overlay flash applications. so, two strikes.
31/10/2011 at 4:53 pm Permalink
@baozer900 there’s a vid on youtube that is 48 HOURS in length
31/10/2011 at 5:35 pm Permalink
@rondlite yup… the guy behind the engine told me that they do some “technique” to acheive that kinda framerate…. which is pretty complicated, My game engine is going to written in canvas
31/10/2011 at 5:43 pm Permalink
@altu892 you seen isogenic game engine? canvas doing pretty well on there (90+ fps)
31/10/2011 at 6:40 pm Permalink
ohgames.net . Here you can find all new free online flash games, we update daily. Up to now, our site have nearly 22000 games. Please choose your favourite games and play right now at ohgames.net.
31/10/2011 at 6:46 pm Permalink
@cwolves for my opinion, canvas is sucks on redrawing… And if you use css transformation, it got hardware acceleration
31/10/2011 at 7:03 pm Permalink
DAMN! 48 Minutes! WTF! I never knew you could go that long!